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v.99 - Chaos: Age of Heroes Skill Updates

Views 111780   Date 7/1/2011

v.99 - Chaos: Age of Heroes Skill Updates

  • All changes apply to both new and existing characters.
  • All jobs: The Maker skill has been removed in preparation for the crafting system that will be introduced in the upcoming Age of Artisans update.

Aran

  • All 1st, 2nd, and 3rd job skills are received by default when making those job advancements.
  • Required combo counts for some skills have been lowered.
  • Commands for some skills have been changed.
  • The numeric values and Master Level of some skills have been changed.
  • Most of the skill damage has been readjusted.
  • Combo Ability now also increases movement speed.
  • Combo Smash was moved to 1st job, its Master Level was reduced to 10, and its damage was lowered. New required combo count: 15.
  • Snow Charge has been moved to 2nd job.
  • Combo Fenrir has been moved to 2nd job, and its damage was lowered.
  • Combat Step's Master Level has been reduced to 5.
  • Body Pressure's Master Level has been reduced to 10.
  • Final Charge's Master Level has been reduced to 20.
  • Final Toss' Master Level has been reduced to 20.
  • Combo Recharge is a new 3rd job skill. It instantly boosts the combo count. Master Level: 20
  • Cleaving Blows is a new 3rd job skill. It ignores a portion of the enemy's Defense and decreases the amount of damage that is dispersed when attacking multiple enemies. Master Level: 20
  • Combo Judgment is a new 3rd job skill. It drops a giant axe on enemies and frozen enemies will receive damage over time. Required combo count: 100. Required skill: Combo Fenrir Lv.20. Master Level: 20
  • Sudden Strike is a new 4th job skill. It allows Final Charge and Final Toss to be used without a preceding combo and increases their damage. Master Level: 10

Evan

  • The casting speed for all skills has been increased.
  • The damage of all skills have been readjusted based on the casting speed enhancement.
  • The numeric values and Master Level of some skills have been changed.
  • The performance and effect of some skills have been adjusted.
  • Lightning Bolt can now attack up to 3 enemies.
  • Magic Flare now has a chance to Stun enemies.
  • Dragon Thrust now performs 3 hits.
  • Killer Wings now has added damage over time. Its Master Level has been reduced to 10.
  • Slow has been moved to 5th growth.
  • Magic Shield's Master Level has been reduced to 10.
  • Phantom Imprint's damage and duration have increased. Its Master Level has been reduced to 10.
  • Recovery Aura - the amount of MP recovered and the duration of the aura have been increased. Its Master Level has been reduced to 10.
  • Dragon Fury's activation condition has been changed to 50-100% when mastered, and the bonus Magic ATT it gives has been decreased. Its Master Level has been reduced to 5.
  • Blessing of the Onyx - the Magic ATT boost can now be used in conjunction with other buff skills. Master Level has been reduced to 25.
  • Blaze now attacks one enemy 3 times.
  • Soul Stone - when mastered the effect will be applied on up to 5 party members. The effect applies to the whole party when used in conjunction with Combat Orders.
  • Dragon Blink is a new 6th growth skill. It teleports you to a random location in your current map. Master Level: 10
  • Dragon Spark is a new 7th growth skill. It has a chance to do an additional attack, similar to the Warrior and Bowman skill Final Attack. Master Level: 10
  • Onyx Shroud is a new 8th growth skill. It raises the Avoidability of party members. Master Level: 20
  • Onyx Will is a new 10th growth skill. It raises Knock-back resistance and enables Body Attacks against monsters. Master Level: 20

Dual Blade

  • The damage calculation has changed.
  • The damage of all skills has been adjusted based on the new damage calculation.
  • The numeric values and Master Level of some skills have been changed.
  • The performance and effect of some skills have been adjusted.
  • Upper Stab was moved to 3rd job.
  • Owl Spirit's damage buff now functions with all attack skills.
  • Chains of Hell was moved to 3+ job. All of its attacks are now Critical attacks. When it is used while not in Dark Sight, it now automatically activates Dark Sight then initiates the attack.
  • Flash Bang's Master Level has been reduced to 5.
  • Flash Jump's Master Level has been reduced to 15.
  • Advanced Dark Sight now grants a chance for Dark Sight to be enabled when attacking or being attacked. The damage dealt when attacking while in Dark Sight has increased. Its Master Level has been reduced to 10.
  • Final Cut now has a chance to inflict Instant Death. Its damage buff has been changed and it functions with all attack skills. Its HP consumption has been reduced.
  • Thorns is now a personal buff instead of a party buff. It increases Weapon ATT and grants Knock-back resistance.
  • Life Drain is a new 3+ job skill. It's a passive skill that gives you a chance to steal some of an enemy's health to restore your own. Master Level: 10
  • Phantom Blow is a new 4th job skill. It deals multiple attacks to one enemy and ignores a portion of the enemy's defense. Master Level: 30.
  • Sharpness is a new 4th job skill. It's a passive skill that increases your Critical hit rate and minimum Critical damage. Master Level: 10
  • Blade Fury is a new 4th job skill. It attacks multiple enemies nearby, 3 times each. It replaces Sudden Raid, and any SP that were in Sudden Raid will now be in Blade Fury. Master Level: 30

Resistance

Citizen

  • Potion Mastery's recovery rate has been reduced to 115%.

Battle Mage

  • The MP cost has increased for the majority of active skills.
  • Dark Aura, Blue Aura, Yellow Aura, and the Advanced versions of each have had their range increased.
  • Teleport has increased range at Master level.
  • Dark Shock's attack speed has increased. The delay after using it has been decreased. Its Critical rate has been increased.
  • Summon Reaper buff's attack power and duration have been increased.
  • Finishing Blow's damage has been increased.

Wild Hunter

  • Jaguar Rider's Movement Speed bonus at Master level has been reduced to +40.
  • Jaguar Boost's Knock-back resistance at Master level has been reduced to 55%. Its Movement Speed bonus at Master level has been reduced to +15.
  • Jaguar-oshi's damage buff power and duration have been decreased.
  • Swipe's damage has been increased and it can now hit 6 enemies.
  • Dash 'n Slash's damage has been increased.
  • Feline Berserk's Movement Speed bonus at Master level has been reduced to +15.
  • Sonic Roar's damage and range have been increased.
  • Wild Arrow Blast's damage has been increased.
  • Wild Instinct's dodge chance at Mastery level has been reduced.

Mechanic

  • Mech: Prototype's Weapon DEF and Magic DEF bonuses have been reduced.
  • ME-07 Drillhands' damage and range have been reduced. A delay has been added before this skill can be used again.
  • Atomic Hammer's range and DEF Ignored value have been decreased. Its MP cost has been increased.
  • Rocket Booster's landing damage has been decreased.
  • Perfect Armor's guard rate has been decreased.
  • Rock n' Shock's damage has been decreased. Its cooldown time and duration have been increased.
  • Healing Robot H-LX's duration and recovery amount have been increased. Its cooldown time has been decreased.
  • Satellite's damage has been increased.
  • Acceleration Bot EX-7 - the amount that enemy defense is lowered has been decreased.
  • Extreme Mech's attack bonus has been decreased.
  • Mech: Missile Tank's damage and Critical rate have been decreased. Each attack now costs MP.
  • Satellite Safety - an issue has been resolved so its damage can increase normally.
  • Bots 'n Tots' cooldown has been increased. Its summon duration has been decreased.

Explorers and Cygnus Knights

  • Most buffs and passive skills that grant defense, accuracy, and/or avoidability have had these stats increased.
  • Magician-type characters have had a general increase to their skill damage.

Explorers

Ultimate Explorer / Explorer Cygnus Skills

  • Warrior: Mihile's Soul Driver's capabilities have been modified to be similar to Dawn Warriors' Soul Driver based on the latter's Master level.
  • Magician: Oz's Flame Gear's capabilities have been modified to be similar to Blaze Wizards' Flame Gear based on the latter's Master level.
  • Bowman: Irena's Wind Piercing's capabilities have been modified to be similar to Wind Archers' Wind Piercing based on the latter's Master level.
  • Thief: Eckhart's Vampire's capabilities have been modified to be similar to Night Walkers' Vampire based on the latter's Master level.
  • Pirate: Hawkeye's Shark Wave's capabilities have been modified to be similar to Thunder Breakers' Shark Wave based on the latter's Master level.

Warrior

  • Hero: Intrepid Slash's damage has been increased.
  • White Knight: Charged Blow's damage has been increased.
  • Dark Knight: Dragon Fury's damage has been increased.
  • Dark Knight: Dragon Buster's damage has been increased.
  • 4th job: Rush's range has been increased.

Magician

  • 2nd job: MP Eater's activation rate and the amount it absorbs have been modified.
  • Mage (Ice/Lighting): Ice Strike now hits enemies 4 times. It has a new skill graphic and a new animation.
  • 4th job: Big Bang no longer charges when your character enters a flinched state after receiving damage.

Bowman

  • Ranger: Arrow Rain's range has been modified. It has a new skill graphic and a new animation.
  • Bowmaster: Hurricane's damage has been increased.
  • Bowmaster: Dragon's Breath's damage has been increased.
  • Sniper: Arrow Eruption's range has been modified. It has a new skill graphic and a new animation.
  • Marksman: Ultimate Strafe's damage has been increased. The color of Strafe now changes when SP are applied to Ultimate Strafe.
  • Marksman: Dragon's Breath's damage has been increased.
  • Marksman: Piercing no longer charges when your character enters a flinched state after receiving damage.
  • Marksman: Snipe now has a chance to instantly kill normal enemies. It now performs 4 attacks against boss enemies.

Thief

  • Shadower: Band of Thieves' damage has been increased.
  • Shadower: Assassinate's damage has been increased. When using this skill while not in Dark Sight, it now automatically activates Dark Sight then activates Assassinate.
  • Shadower: Boomerang Step's damage has been increased.
  • Shadower: Boomerang Step's damage and effect below 3rd level have been increased.
  • Night Lord: Triple Throw's damage formula has been changed to be similar to the damage formula common for most skill. Its skill damage has been increased.

Pirate

  • Brawler: Double Uppercut's damage and range have been increased.
  • Marauder: Shockwave's damage has been increased.
  • Marauder: Energy Blast's damage and range have been increased.
  • Buccaneer: Energy Orb's damage has been increased.
  • Buccaneer: Dragon Strike's damage has been increased.
  • Buccaneer: Demolition's damage has been increased.
  • Buccaneer: vBarrage's damage has been increased.
  • Buccaneer: Snatch's range has been increased.
  • Corsair: Rapid Fire's damage has been increased.
  • Corsair: Bullseye's damage has been increased.
  • Corsair: Battleship's durability and cooldown have been removed.

Cygnus Knights

Dawn Warrior

  • Soul Driver's damage and range have been reduced.
  • Brandish and Soul Driver have had the ways in which they are obtained reversed. Brandish is now automatically received at the 3rd job advancement, and Soul Driver is obtainable upon completing a [Skill] quest available at Lv.100.

Wind Archer

  • Hurricane's damage has been increased.
  • Wind Piercing's damage has been increased.
  • Wind Shot's damage has been increased.

Night Walker

  • Poison Bomb's damage has been increased.
  • Triple Throw's damage has been increased.

Thunder Breaker

  • Shockwave's damage has been increased.
  • Energy Burst's damage has been increased.
  • Barrage's damage has been increased.
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