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HOMENEWS

Jul 08, 2014

v.151 - Rising Heroes: Echoes of Darkness Patch Notes

V.151 – Rising Heroes: Echoes of Darkness is live on July 9!

New Playable Character: Shade

Overview

CLASS: Shade
EQUIPMENT TYPE: Pirate
MAIN WEAPON: Knuckle
SECONDARY EQUIP: Fox Marble
ATTACK DISTANCE: Melee
MOBILITY: Mid
HP: High
MP: Mid
PRIMARY STAT: STR

 

Forgotten Hero

During the final battle with the Black Mage, there were 6 brave heroes fighting to protect Maple World. Of the 6, one hero stepped forward to perform the ultimate sacrifice to seal away the Black Mage. After successfully sealing away the Black Mage, he was cursed and banished to the world of Vulpes, where he has awoken centuries later.

Reborn in Vulpes, he was helped by Moonbeam, a young girl of the Pointy-Ear Foxes. His name has been forgotten in the sands of time, but with the help of Moonbeam, he has been reborn as Shade.

Make your glorious return to Maple World. Seek out your old friends. Battle the minions of the Black Mage, and learn the true meaning of the sacrifice.

    • Shade starts at Lv. 10.
    • Shade’s Character Card will increase Min/Max Critical Damage by 1% on 30, 2% on 60, 3% on 100, and 5% on 200.

 

Skills

Basics

Passive Skills

    • Spirit Bond 1: Recovers 1% HP on hit, Power Stance Chance: 100%, Damage Taken: -30%. Master Level: 1
    • Close Call: Link Skill: At Master Level: Fatal Attack Survival Chance: 10%. Master Level: 2


Active Skills

    • Fox Trot: Teleports you forward to the nearest enemy in range. When no enemies are around, you’ll be teleported forward a set distance. You can teleport while using a skill. Master Level: 1
    • Hero’s Echo: Increases all team members’ stats: At Master Level: Weapon/Magic ATT +4%, Duration 40 minutes, Cooldown 2 hours. Master Level: 1. Obtained on Level 200.

 

1st Job Advancement

Attack Skills

    • Flash Fist: At Master Level: MP Cost: 11. Master Level: 25
      • [1st hit] Damage: 120%, Number of Attacks: 2, Max Enemies Hit: 4
      • [2nd hit] Damage: 155%, Number of Attacks: 2, Max Enemies Hit: 4


Passive Skills

    • Cosmic Balance: At Master Level: Max HP/MP: +20%, Weapon/Magic DEF: +500. Master Level: 20


Active Skills

    • Vulpes Leap: At Master Level: MP Cost: 10, Jumps ahead a certain distance. Master Level: 20

 

2nd Job Advancement

Attack Skills

    • Ground Pound: At Master Level: MP Cost: 18. Master Level: 20
      • [1st hit] Damage: 360%, Number of Attacks: 2, Max Enemies Hit: 6
      • [2nd hit] Damage: 360%, Number of Attacks: 2, Max Enemies Hit: 6
      • [Shockwave] Max Enemies Hit: 15, Speed: -40%
    • Blade Imp – Downward Slash: Pulls multiple enemies down: At Master Level: MP Cost: 40, Damage: 100%, Number of Attacks: 4, Max Enemies Hit: 8, Cooldown: 1 sec. Master Level: 10
    • Blade Imp – Forward Slash: Pulls multiple enemies toward you: At Master Level: MP Cost: 40, Damage: 110%, Number of Attacks: 4, Max Enemies Hit: 8, Cooldown: 1 sec. Master Level: 10


Passive Skills

    • Knuckle Mastery: At Master Level: Knuckle Mastery: +50%, Accuracy: +120. Master Level: 10
    • Spirit Bond 2: At Master Level: Accuracy/Avoidability: +300, Attack Speed: +1. Master Level: 10
    • Strength Training: At Master Level: STR: +60. Master Level: 10
    • Fox Spirits: Fox spirits may be summoned with each of your attacks: At Master Level: Summon Chance: 10%, Number of Foxes: 1, Fox Damage: 100%, Number of Attacks: 1, Max Enemies Hit: 1, Repeats 2 times per attack. Master Level: 10


Active Skills

    • Back Step: At Master level: MP Cost: 10, Move a certain distance backward. Can be used while using a skill.
      • [Passive Effect] Avoidability: +15%

 

3rd Job Advancement

Attack Skills

    • Shockwave Punch: At Master level: MP Cost: 30. Master Level: 20
      • [1st hit] Damage: 250%, Number of Attacks: 2, Max Enemies Hit: 6
      • [2nd hit] Damage: 260%, Number of Attacks: 2, Max Enemies Hit: 6
      • [3rd hit] Damage: 300%, Number of Attacks: 3, Max Enemies Hit: 6
      • [Shockwave] Damage: 320%, Number of Attacks: 1, Max Enemies Hit: 8
    • Blade Imp – Spin Slash: Pull multiple enemies toward you: At Master Level: MP Cost: 60, Damage: 160%, Number of Attacks: 4, Max Enemies Hit: 6, Cooldown: 1 sec. Master Level: 10
    • Spirit Frenzy: Hold down skill key to continuously attack enemies: At Master Level: MP Cost: 7, Damage: 200%, Max Enemies Hit: 10, Cooldown: 10 sec. Master Level: 20


Passive Skills

    • Spirit Bond 3: At Master Level: Damage: +20%, Attack Power: +20. Master Level: 20
    • Harmonious Defense: At Master Level: Weapon/Magic DEF: +1500, Abnormal Status Resistance: +40%, All Elemental Resistance: +40%. Master Level: 10
    • Summon Other Spirit: Revives you upon death: At Master Level: Damage: 450%, Number of Attacks: 4, Max Enemies Hit: 15, Invincibility: 3 sec, Cooldown: 300 sec. Master Level: 10


Active Skills

    • Spirit Trap: Temporarily immobilizes enemies: At Master Level: MP Cost: 65, Trap Duration: 25 sec, Cooldown: 180 sec. Master Level: 15

 

4th Job Advancement

Attack Skills

    • Bomb Punch: At Master Level: MP Cost: 45. Master Level: 30. Requires Mastery Book
      • [1st hit] Damage: 260%, Number of Attacks: 3, Max Enemies Hit: 8
      • [2nd hit] Damage: 270%, Number of Attacks: 3, Max Enemies Hit: 8
      • [3rd hit] Damage: 280%, Number of Attacks: 3, Max Enemies Hit: 8
      • [4th hit] Damage: 300%, Number of Attacks: 3, Max Enemies hit: 8, Stun Chance: 100%, Stun Duration: 2 sec
    • Spirit Claw: At Master Level: MP Cost: 80, Damage: 380%, Number of Attacks: 8, Max Enemies Hit: 3 Master Level: 30. Requires Mastery Book
    • Death Mark: Ignore damage reflection effect. Attacked enemies will be marked: At Master level: MP Cost: 100, Damage: 700%, Number of Critical Hits: 3, Max Enemies Hit: 10, Cooldown: 60 sec. Master Level: 20. Requires Mastery Book
      • [Mark] Duration: 15 sec, Damage Interval: 1 sec, Damage per Interval: 250%, HP Absorb Amount: 5% of damage dealt
    • Soul Splitter: At Master Level: MP Cost: 100, Damage: 2000%, Number of Attacks: 1, Max Enemies Hit: 6, Damage: +50% for stationary monsters whose souls aren’t split from their bodies, Cooldown: 120 sec. Master Level: 20. Requires Mastery Book
      • [Split Soul] Shares HP with its body, Damage Intake: -50%, Duration: 30 sec at the spot where it’s attacked. EXP obtained: +100% when defeating a split soul or the soul’s body.


Passive Skills

    • Fire Fox Spirits: Fox spirits may be summoned with each of your attacks: At Master Level: Summon Chance: 20%, Number of Fire Fox Spirits: 1, Fire Fox Spirit Damage: 200%, Number of Attacks: 1, Max Enemies Hit: 1, Repeats 3 times per attack. Master Level: 20. Master Level: 20. Requires Mastery Book
    • Spirit Bond 4: At Master Level: Enemy DEF Ignored: +30%, Boss ATT: +30%. Master Level: 30. Requires Mastery Book
    • High Quality Knuckle Mastery: At Master Level: Knuckle Mastery: +70%, Min/Max Critical Damage: +20%. Master Level: 30. Requires Mastery Book
    • Critical Insight: At Master Level: When an enemy goes below 50% HP, your Critical Rate increases by 90%. Master Level: 20. Requires Mastery Book


Active Skills

    • Maple Warrior: Buffs entire party: At Master Level: MP Cost: 70, All Stats: +15%, Duration: 900. Master Level: 30. Requires Mastery Book
    • Spirit Ward: Removes debuffs or nullifies incoming damage. Consumes one guardian Spirit when attacked or received a debuff: At Master Level: MP Cost: 55, Spirits Summoned: 3, Cooldown: 60 sec. Master Level: 10
    • Hero’s Will: Ignore some abnormal status effects: At Master Level: MP Cost: 30, Cooldown: 360 sec. Master Level: 5

 

Hyper Skills

Active Attack / Buffs

    • Spirit Incarnation: Hold skill key to become invincible and attack all the surrounding enemies: MP Cost: 50, Damage: 700%, Number of Attacks: 1, Max Enemies Hit: 15, Max Duration: 8 sec, Cooldown: 120 sec
    • Heroic Memories: Applies to any Hero classes in party: MP Cost: 100, Damage: +10%, Max Damage: +5000000, Duration: 60 sec, Cooldown: 120 sec
    • Spirit Bond Max: MP Cost: 300, Damage: +20%, Attack power: +20, Boss ATT: +20%, Attack Speed: +1, Enemy DEF Ignored: +20%, Duration: 30 sec, Cooldown: 120 sec


Passive Stat Boosts

    • Hyper Strength : Permanently increase STR (+50)
    • Hyper Dexterity: Permanently increases DEX (+50)
    • Hyper Intelligence: Permanently increases INT (+50)
    • Hyper Luck: Permanently increases LUK (+50)
    • Hyper Critical: Permanently increases Critical Rate (+10%)
    • Hyper Accuracy: Permanently increases Accuracy (+20%)
    • Hyper Health: Permanently increases Max HP (+15%)
    • Hyper Mana: Permanently increases Max MP (+15%)
    • Hyper Fury: Permanently increases Max DF (+50)
    • Hyper Defense: Permanently increases Weapon DEF (+500)
    • Hyper Magic Defense: Permanently increases Magic DEF (+500)
    • Hyper Speed: Permanently increases Movement Speed (+10)
    • Hyper Jump: Permanently increases Jump (+10)


Passive Skill Boosts

    • Spirit Claw – Reinforce: Spirit Claw Attack Power: +20%
    • Spirit Claw – Boss Rush: Spirit Claw Boss ATT: +20%
    • Spirit Claw – Extra Strike: Spirit Claw Number of Attacks: +1
    • Bomb Punch – Reinforce: Bomb Punch Attack Power: +20%
    • Bomb Punch – Spread: Bomb Punch Max Enemies Hit: +2
    • Bomb Punch – Critical Chance: Bomb Punch Critical Rate: +20%
    • Fire Fox Spirits – Reinforce: Fire Fox Spirits Attack Power: +20%
    • Fire Fox Spirits – Repeated Attack Bonus: Fire Fox Spirits Repeated Attack Count: +1
    • Fire Fox Spirits – Summon Chance: Fire Fox Spirits Summon Chance: +10%

 

A Better Maple

Nebulite Boxes

    • The drop rate of Nebulite Boxes has been slightly increased for most monsters.
    • The drop rate for Nebulite Boxes have been given an additional slight increase from several bosses, such as:
      • Root Abyss, Commerci trade voyage, Pianus, Zakum, Horntail, Pink Bean, Von Leon, Cygnus, Shadow Cygnus, Arkarium, Hilla, Magnus, The Boss, Masteria and Singapore bosses

 

Safety Scrolls

    • Elite Monsters now have a chance to drop Safety Scrolls.

 

Horntail Drop Restrictions

    • The Horntail and Chaos Horntail drop restrictions have been removed.

 

New Events

Character Slot Coupon Event

July 9 - July 15

Requirement: Any character may participate

    • Click on the gift box icon on the left side of the game window.
    • Receive a free Character Slot Expansion Coupon to celebrate the arrival of Shade!
    • You can only receive one coupon per account.

Rewards:

    • Character Slot Expansion Coupon: Untradeable, 30 day duration (permanent when applied).

 

Shade Level-Up Event (The Birth of the Forgotten Hero Shade)

July 9 - August 5

Requirement: Shade character Lv. 33 or above

    • Click the event notifier on the left side of the game window, and accept the quest "[Event] Lv. 150 Shade".
    • Reach Lv. 150 during the event period to obtain the reward.

Rewards:

    • Forgotten Hero's Ring - For Shade: REQ Lv. 100, STR +10, Weapon ATT/Magic ATT +7, Weapon DEF/Magic DEF +300, (Untradeable, One-of-a-kind item. This item has no Potential.)
    • Fox Ring - For all classes: REQ Lv. 70, All Stats +5, Max HP/MP +250, Weapon ATT/Magic ATT +4, Weapon DEF/Magic DEF +100, Number of upgrades available: 1, Unhammered. (Movement is only possible within the account. One-of-a-kind item. Potential item.)

 

[Updated 7/11] Monster Purge

July 9 - July 22

Requirement: Lv. 30 or above

    • Click the event notifier on the left side of the game window, and accept the quest "Monster Purge".
    • Hunt 300 monsters within your level range. Some monsters do not apply.
    • This event can be completed once daily per character.

Rewards:

    • Monster Purge Gift Box - Open to receive one of the following random items:
      • Spell Trace (10): Untradeable.
      • Power Elixir (50): Untradeable.
      • 2x EXP Coupon (3): Untradeable. 1 day duration. Last 1 hour when used.
      • 2x Drop Coupon (3): Untradeable. 1 day duration. Last 1 hour when used.
      • Hot Summer Coin (10): Untradeable.
      • Orchiroid Coupon: Untradeable. 7 day duration. Only one per account. Use to receive:
        • Orchiroid: Moveable within the account once. Permanent. Can open a shop.
        • Joyful Heart: Untradeable. 90 day duration.

 

March of the Single Yeti Army

July 9 - July 22

Requirement: Lv. 60 or above

    • Accept the quest 'March of the Single Yeti Army' from the event notifier on the left side of the game window.
    • You will be given a Broken Cyclops Eye item. Hunt Yeti, Jr. Yeti, Dark Yeti, and Snowman monsters to get Agent's Upgrade Chips.
    • Use the chips and mesos to upgrade the Broken Cyclops Eye to a Lv. 3 Cyclops Eye.

Rewards:

    • Cyclops Eye Lv. 1: REQ Lv. 30, All Stats +1, Max HP/MP +50, Weapon DEF/Magic DEF +30, Number of upgrades available: 1. Equip to learn the Novice Agent Spaceship mount skill. (Trade Disabled when equipped. This item has no Potential.)
    • Cyclops Eye Lv. 2: REQ Lv. 50, All Stats +2, Max HP/MP +100, Weapon ATT/Magic ATT +1, Weapon DEF/Magic DEF +75, Number of upgrades available: 1. Equip to learn the Advanced Agent Motorcycle mount skill. (Trade Disabled when equipped. This item has no Potential.)
    • Cyclops Eye Lv. 3: REQ Lv. 75, All Stats +5, Max HP/MP +250, Weapon ATT/Magic ATT +2, Weapon DEF/Magic DEF +200, Number of upgrades available: 3. Equip to learn the Veteran Agent Power Suit mount skill. (Trade Disabled when equipped. This item has no Potential.)
    • Date Defender Medal: REQ Lv. 30, All Stats +5, Weapon ATT/Magic ATT +1, HP/MP +100. (One of a Kind, untradeable.)

 

Summertime Event

July 9 - August 6

Requirement: Lv. 13 or above

    • Log in to the game and wait for 30 minutes, and the Event Notifier will then start blinking.
    • Click the Summertime Event UI in the Event Notifier, and then click the "Receive Gift" button to receive a random item.
    • You must stay in game for 30 minutes to receive the reward.
    • If you get disconnected from the game, your waiting time will reset.
    • The previous reward must be accepted to your inventory before you start the event again.

Rewards - Each time you will receive one of the following items randomly:

    • Spell Trace
    • Power Elixir
    • Hot Summer Box
    • Hot Summer Coin
    • Invigorating Buff Lv. 1: ATT / MATT +5. Lasts 30 minutes when used. Can stack with other buffs.
    • Invigorating Buff Lv. 2: ATT / MATT +10. Lasts 30 minutes when used. Can stack with other buffs.
    • Invigorating Buff Lv. 3: ATT / MATT +15. Lasts 30 minutes when used. Can stack with other buffs.

 

Easy Fast Happy Attendance Event

July 12 - July 19

Requirement: One character, Lv. 33 or above, per world.

    • Click the event notifier on the left side of the game window, and then click the "Easy Fast Happy" attendance notifier.
    • Click "Challenge" in the Easy Fast Happy attendance UI.
    • You can check the participation and progress using the Easy Fast Happy attendance notifier.
    • Hunt 150 monsters within your level range and receive an Attendance Stamp. Some monsters do not apply.
    • Click "Complete" to receive the day's reward.

Rewards:

    • 1 day - Etc Tab 8 Slot Coupon: Untradeable. 3 day duration.
    • 2 days - Hot Summer Coin (5): Untradeable. Permanent.
    • 3 days - Set-Up Tab 8 Slot Coupon: Untradeable. 3 day duration.
    • 4 days - Hot Summer Coin (10): Untradeable. Permanent.
    • 5 days - Use Tab 8 Slot Coupon: Untradeable. 3 day duration.
    • 6 days - Equip Tab 8 Slot Coupon: Untradeable. 3 day duration.
    • 7 days - Gentle Springtime Breeze Damage Skin: Movement is possible within the account. 14 day duration. Permanent when applied.

 

[Updated 7/15] OX Quix

July 16 - August 12

Requirement: Lv. 33 or above

    • Click on the invitation icon that appears over your character at the 50th minute from 7 AM to 10 PM (Pacific) everyday. Note: You are not able to join this event from all maps. It is recommended to join from towns such as Henesys, Orbis, Pantheon, etc. You cannot join the event from Fox Point Village.
    • You will then be teleported into a special area, where there are 2 balloons with "O" (for true) and "X" (for false).
    • NPC Kemdi will read true-or-false questions, and you need to move to the correct balloon and answer within the time limit.
    • Those who choose the correct answers will remain in the area for the next question, while those who choose the wrong answer will drop to the bottom of the area.
    • If you drop to the bottom, you can either stay to see the questions and answers, or leave the event via the portal on the right.

Rewards: These items are rewarded based on the number of correct answers.

    • Hot Summer Coins
    • Hot Summer Box

 

Surfboard Event

July 16 - August 12

Requirement: Any character may participate

    • Surfboards drop from most monsters within your level range.
    • The following are the types of surfboards that you can collect:

Rewards:

    • Super Summer Red Surfboard: REQ Lv.35, Weapon ATT +62, Speed +5, 7 upgrade slots (unhammered), tradeable, permanent.
    • Super Summer Blue Surfboard: REQ Lv.50, Weapon ATT +77, Jump +5, 7 upgrade slots (unhammered), tradeable, permanent.
    • Super Summer Green Surfboard: REQ Lv.65, Weapon ATT +87, Speed +5, 7 upgrade slots (unhammered), tradeable, permanent.
    • Super Summer Sky Blue Surfboard: REQ Lv.80, Weapon ATT +95, Speed +5, 7 upgrade slots (unhammered), tradeable, permanent.
    • Super Summer Purple Surfboard: REQ Lv.95, Weapon ATT +102, Speed +5, 7 upgrade slots (unhammered), tradeable, permanent.

 

[Updated 7/17] Hot Days

July 12
Requirement: Any character Lv. 30 or above to receive the box

    • Log in any time on July 12, and click the gift box icon on the left side of your game window to receive a special gift, then double click the box in your inventory to open it.
    • Limit one package per account.
    • You'll need to log out and log back in to see the gift box icon if you're already logged in during that time, or if you level up to meet the level restriction.

Hot Day Gift Box (Untradeable): Open at Lv. 30 or above and receive the following items:

    • Hot Summer Coins (20): Untradeable. Permanent.
    • Equip Tab 8 Slot Coupon: Untradeable. 7 day duration.
    • RED Weapon Box : Untradeable. 1 day duration.
    • Customized Soul Enchanter : Untradeable. 7 day duration.
    • Fox's Gratitude : Untradeable. 1 day duration. Open to receive:
      • Pointy Ear Hat: Untradeable, Permanent, Epic Potential, Required Level: 80, Category: Hat, STR/DEX/INT/LUK: +15, MaxHP/MaxMP: +300, W. ATT/M. ATT: +1, Upgrades Available: 10
      • Pointy Tail Cape: Untradeable, Permanent, Required Level: 80, Category: Cape, STR/DEX/INT/LUK: +5, W. ATT/M. ATT: +5, Upgrades Available: 7
      • Pointy Fox Whiskers: Untradeable, Permanent, Required Level: 80, Category: Face Accessory, STR/DEX/INT/LUK: +3, W. ATT/M. ATT: +3, Upgrades Available: 5
      • Wear all three items to receive the Fox's Gratitude set bonus: All stats: +3, Max HP/MP: +300, W. ATT/M. ATT: +3


July 13
Requirement: Any character Lv. 50 or above to receive the box

    • Log in any time on July 13, and click the gift box icon on the left side of your game window to receive a special gift, then double click the box in your inventory to open it.
    • Limit one package per account.
    • You'll need to log out and log back in to see the gift box icon if you're already logged in during that time, or if you level up to meet the level restriction.

Hot Day Gift Box (Untradeable): Open at Lv. 50 or above and select one of the following items:

    • Aran Hero Feather (Aran): Untradeable, Permanent.
    • Evan Hero Feather (Evan): Untradeable, Permanent.
    • Mercedes Hero Feather (Mercedes): Untradeable, Permanent.
    • Phantom Hero Feather (Phantom): Untradeable, Permanent.
    • Luminous Hero Feather (Luminous): Untradeable, Permanent.
    • Dogma Cap (Luminous): Untradeable, Permanent.
    • Royal Elven Tiara (Mercedes): Untradeable, Permanent.
    • Devil Horns (Demon Slayer): Untradeable, Permanent.
    • Belial Devil Horns (Demon Avenger): Untradeable, Permanent.
    • Xenon Cap (Xenon): Untradeable, Permanent.
    • Angel Wing Band (Angelic Buster): Untradeable, Permanent.
    • Kaivesurnet (Kaiser): Untradeable, Permanent.
    • Regal Golden Headband (Dual Blade): Untradeable, Permanent.
    • Raven Persona (Phantom): Untradeable, Permanent.
    • Thunderous Focus Hat (Thunder Breaker): Untradeable, Permanent.
    • Strikeback Goggles (Pirate, Cannoneer, or Thunder Breaker): Untradeable, Permanent.
    • Galeforce Focus Hat (Wind Archer): Untradeable, Permanent.
    • Intense Focus Dawn Warrior (Dawn Warrior): Untradeable, Permanent.
    • Eternal Magnum (Mechanic): Untradeable, Permanent.
    • Resistance Gun (Pirate-types): Untradeable, Permanent.


July 19
Requirement: Any character Lv. 30 or above to receive the box

    • Log in any time on July 19, and click the gift box icon on the left side of your game window to receive a special gift, then double click the box in your inventory to open it.
    • Limit one package per account.
    • You'll need to log out and log back in to see the gift box icon if you're already logged in during that time, or if you level up to meet the level restriction.

Hot Day Gift Box (Untradeable):

    • Open at Lv. 30 or above: Use Tab 8 Slot Coupon - Untradeable, 7 day duration.
    • Open at Lv. 30 – Lv. 199: Power Growth Potion - Can only be used by Lv. 30 – Lv. 199. Untradeable, 30 day duration.
      • Lv. 1 – 100: Increases level by 1
      • Lv. 101 – 120: Grants 60% of EXP needed for your next level-up.
      • Lv. 121 – 140: Grants 50% of EXP needed for your next level-up.
      • Lv. 141 – 160: Grants 40% of EXP needed for your next level-up.
      • Lv. 161 – 180: Grants 30% of EXP needed for your next level-up.
      • Lv. 181 – 199: Grants 20% of EXP needed for your next level-up.
    • Open at Lv. 50 or above: Shining Rising Heroes Badge - Permanent, Untradeable (Can use Platinum Scissors of Karma to trade once), One-of-a-kind item, Required Level: 10, Category: Badge, STR/DEX/INT/LUK: +10, MaxHP/MaxMP: +300, W. ATT/M. ATT: +10, Speed: +10, Jump: +20.
    • Open at Lv. 100 or above: Kinship Ring - Untradeable, 1 day duration. Equip the Kinship Ring to earn 10% bonus EXP. In a party, you and all your party members will earn an extra 5% bonus EXP. (If multiple party members wear the ring, the party will receive the bonus multiple times.) You can get up to a 30% Kinship Ring bonus EXP by grouping with 4 other players who also have the ring equipped.

 

Ongoing Events

Maple Omok

June 25 - July 29

Requirement: Lv. 33 or above

  • Speak to Kemdi in the Event Hall to be taken to the Mini-game Station.
  • Speak to the Do Gong to enter the queue for Maple Omok.
  • Note: Make sure you have an empty ETC slot before attempting to join.
  • Compete against another player in a game of Maple Omok.
  • When it's your turn, you have to place a stone within 30 seconds. If you don't, your turn runs out and the opponent gets to go.
  • If you want to undo the most recent game result, with the opponent's permission, you can press the "Request Undo" button and try again. (You can only undo once.)
  • The first player who gets an unbroken row of five stones horizontally, vertically, or diagonally within the 20-minute time limit wins.
  • When you press the "Request Draw" button and the opponent accepts it, the game ends in draw regardless of the outcome of the game.
  • You can leave the game before the game ends when you press the "Leave" button. The player that leaves the game will not be allowed to play another game till 15 min has passed.
  • This event is limited to 10 times a day per character.

Rewards:

  • Win: Dizzy Drop Event Ticket (2)
  • Loss: Dizzy Drop Event Ticket (1)

 

Memory

June 25 - July 29

Requirement: Lv. 33 or above

  • Speak to Kemdi in the Event Hall to be taken to the Mini-game Station.
  • Speak to Kona to enter the queue for Memory.
  • Note: Make sure you have an empty USE and ETC slot before attempting to join.
  • Remember the first 20 images on each card.
  • Find the 10 matching pairs within 20 minutes.
    • If you pick a correct pair, you will have another chance.
    • If you fail, it will be your opponent’s turn.
    • You have 10 seconds for your turn.
    • The player who finds more matching pairs is the winner.
    • This event is limited to 10 times a day per character.

Rewards:

  • Win: Dizzy Drop Event Ticket (2)
  • Loss: Dizzy Drop Event Ticket (1)

 

One Card

June 25 - July 29

Requirement: Lv. 33 or above

  • Speak to Kemdi in the Event Hall to be taken to the Mini-game Station.
  • Speak to Fortune to enter the queue for One Card.
  • You can play each mini game 10 times a day.
  • You cannot register for the wait list while you are in a party.
  • No rewards are given if you forfeit mini games and a play count will still be taken away.
  • Depending on the game, all mini games will be unavailable for 15 minutes if forfeited in the middle of a game.
  • Talk to each mini game NPC to see your remaining play counts for each game.

 

  • Four players are required to start a game.
  • Upon entering, each player is given a hand of cards.
  • When it's your turn, you can play cards with the same color or number as the previous card.
  • If you have no cards you can place, you must draw a card from the deck.
  • The goal is to get rid of all of your cards.
  • If you reach 17 cards in your hand, you will lose the game.
  • There are four types of cards: Colored Numbers, Magic, Attack, and Knight.
    • Colored Number: Numbers from 1-6 in each color.
    • Magic: Various effects such as skipping player's turns, changing the color to one of your choice, etc.
    • Attack: Cause the next player to have to take a specified amount of cards. These can be defended by a card that has the same or higher attack power.
    • Knight: Based on the Cygnus Knights, these powerful cards have various special effects.

Rewards:

  • 1st: Hot Summer Coin (3)
  • 2nd: Hot Summer Coin (2) and Hot Summer Box (3)
  • 3rd: Hot Summer Coin (1) and Hot Summer Box (3)
  • 4th: Hot Summer Coin (1) and Hot Summer Box (3)

 

Monsteropoly

June 25 - July 29

Requirement: Lv. 33 or above

  • Speak to Kemdi in the Event Hall to be taken to the Mini-game Station.
  • Speak to the Dice Admin to enter the queue for Monsteropoly.
  • Note: Make sure you have an empty USE and ETC slot before attempting to join.
  • Monsteropoly is a game that is played against two other players.
  • The time limit for one round is 10 minutes.
  • The Heart icon represents the player's resources, used to tame monsters.
  • The Maple Leaf icon represents the player's points, determined by the amount of Hearts and monsters owned.
  • Players will lose the game if their Hearts reach 0.
  • Press the "Roll" button to throw the dice and advance your piece.
  • Rolling doubles will allow the player to roll again.
  • Players can tame the monster on the location they land on with their hearts to make it their area.
  • If players land on their own monster, they may choose to enhance it to increase the monster's attack.
  • When other players land on your area, you will obtain hearts from them based on the monster's attack.
  • Players can also seduce and enhance monsters from other players when they land on the area at the cost of additional hearts.
  • A fully enhanced monster (+3) cannot be seduced by other players.
  • Landing on one of the random zones, located on the corners of the board, will give players one ability:
    • Defend an attack once: If you enter a monster area owned by an opponent, your Hearts will not get deducted. (Lasts 1 turn.)
    • Move anywhere: Allows the player to move anywhere on the board.
    • Enhance a monster: Enhances a monster you own for free.
    • Seduce a monster: Allows the player to select any monster owned by an opponent to seduce.
  • There are also special zones located on the game board:
    • Start: Landing on or passing the starting space will give the player 100 hearts.
    • Potion: Gives the player 100 hearts.
    • Bomb: Decreases the player's hearts by 200.
    • Moon Bunny: This monster starts fully enhanced when tamed.
  • This event is limited to 10 times a day per character.

Rewards:

  • Hot Summer Coin
  • Hot Summer Box

 

Game of Yut

June 25 - July 29

Requirement: Lv. 33 or above

  • Speak to Kemdi in the Event Hall to be taken to the Mini-game Station.
  • Speak to the Wee Moon Bunny to enter the queue for Game of Yut.
  • Note: Make sure you have an empty USE and ETC slot before attempting to join.
  • Compete against another player in the traditional game of Yut.
  • Press the "Cast Yut" button to throw the Yut Sticks.
  • Players can move from 0 to 5 spaces or 1 space back at a time depending on their cast(s).
  • Getting a 4 or 5 will result in an additional cast.
  • Moving onto a space with the player's own piece will combine all pieces on the space, allowing them to move together.
  • Moving onto a space with an opponent's piece will result in it getting captured and sent back to the starting area.
  • If a game piece moves to an 'arrow' space, the character will take a shortcut, bypassing a section of the board.
  • The first player to move all four of their game pieces from the start to the goal wins.
  • This event is limited to 10 times a day per character.

Rewards:

  • Hot Summer Coin
  • Hot Summer Box

 

Kaleido-Spinner Madness

June 25 – July 29

Requirement: Lv. 33 or above

  • Speak to Kemdi in the Event Hall to be taken to the Mini-game Station.
  • Collect Kaleido-Spinner Coupons by playing Maple Omok and Memory at the Mini-game Station.
  • Talk to the Dizzy Drop NPC to spin the Kaleido-Spinner.

Rewards

  • Hot Summer Box : Contains consumable items, trait items, Chaos Scrolls, Spell Traces, Pink Flower Tube Coupon, Pink Flower Tube scrolls, or more.
  • Jackpot! Kaleido-Spinner Box : Contains consumable items, chairs, mounts, or a Moonwalk Manual.
  • Fun, fun! Kaleido-Spinner Box : Contains consumable items, chairs, mounts, or a Hard-Hitting Damage Skin.

 

Cash Inventory Transfer Event

June 25 - July 22

For a limit time, you will be able to transfer most Cash items between your characters within the same world!

  • Some of the amazing things you can do in this event include:
    • Sharing a Hyper Teleport Rock.
    • Easily move cash cover items between characters.
    • Move your old beloved pets to a new character.
  • Trading the Cash items between your characters is easy! All you will need to do is follow these simple steps:
    • Enter the Cash Shop.
    • Move a eligible item you would like to move into your Cash Inventory.
    • Right click the item.
    • Click the TRANSFER button.
    • Select the recipient of the item from the drop down.
    • Click the OK button.
  • That's all! The selected item will now appear on the other characters Cash Inventory the next time you login to that character.
  • All jobs will be able to transfer between each other but please note that Explorers will not have the option to transfer to another Explorer because they already share their Cash Inventory.
  • There will be a few restrictions on the type of items that can be transferred:
    • EXP Coupons
    • Potion Pot
    • Shop Permits and Hired Merchants
    • Friendship and Couple items
  • Note: Items that can't be moved back into the Cash Inventory will not be able to be transferred.
  • Also Cash items cannot be transferred across worlds within a merged world.
  • Additional information for this event can be found in the quest "[Notice]Cash Inventory Transfer Event" found in the event notifier on the left of the game window.

 

Hot Summer Box

June 25 - August 12

  • Hot Summer Boxes drop from most monsters within your level range.
  • Hot Summer Boxes cannot be opened after August 12.

Reward:

  • The following are some of the items you can obtain from the Hot Summer Box:
    • Miraculous Chaos Scroll 60%
    • Chaos Scroll 60%
    • Silver Potential Stamp
    • Spell Trace
    • Super Summer Goggles
    • Hot Summer Coin

 

Hot Summer Coin Shop

June 25 - August 26

Roasty, the Hot Summer Shop owner is setting up shop in the Event Hall. Spend your hard earned Hot Summer Coins on some sweet items.

    • Clean Slate Scroll 10%: 70 Hot Summer Coins
    • Chaos Scroll of Goodness 50%: 50 Hot Summer Coins
    • Incredible Chaos Scroll of Goodness 50%: 60 Hot Summer Coins
    • Innocence Scroll 50%: 60 Hot Summer Coins
    • Perfect Innocence Scroll 50%: 100 Hot Summer Coins
    • Epic Potential Scroll 50%: 50 Hot Summer Coins
    • Bonus Potential Scroll 60%: 70 Hot Summer Coins
    • Gold Potential Stamp: 60 Hot Summer Coins
    • Superior Bonus Potential Stamp: 100 Hot Summer Coins
    • Golden Hammer 50%: 50 Hot Summer Coins
    • Spell Trace (100): 50 Hot Summer Coins
    • AP Reset Scroll: 100 Hot Summer Coins
    • SP Reset Scroll: 50 Hot Summer Coins
    • Protection Scroll: 90 Hot Summer Coins
    • Safety Scroll: 90 Hot Summer Coins
    • Lucky Day Scroll: 90 Hot Summer Coins
    • Master Craftsman’s Cube: 40 Hot Summer Coins
    • Meister’s Cube: 60 Hot Summer Coins
    • Prance Manual: 90 Hot Summer Coins
    • Growl Manual: 90 Hot Summer Coins
    • Basic Damage Skin: 30 Hot Summer Coins
    • Golden Damage Skin: 300 Hot Summer Coins.
    • Keyboard Warrior Damage Skin: 350 Hot Summer Coins
    • Hot-Air Balloon O Mount 90 day Coupon: 120 Hot Summer Coins
    • Hot-Air Balloon X Mount 90 day Coupon: 120 Hot Summer Coins
    • Double Aria Assistant Munt Permanent Coupon: 70 Hot Summer Coins
    • Dragonoir Mount Permanent Coupon: 70 Hot Summer Coins
    • Donkey Chair: 30 Hot Summer Coins
    • Cage Chair: 30 Hot Summer Coins
    • Nautilus Chair: 30 Hot Summer Coins
    • Knight of Light Chair: 30 Hot Summer Coins
    • Xenon Chair: 30 Hot Summer Coins
    • Jett’s Chair: 30 Hot Summer Coins
    • Crystalline Dream: 30 Hot Summer Coins
    • Angelic Adoration Chair: 50 Hot Summer Coins
    • Golden Pig Chair: 60 Hot Summer Coins
    • Dun Dun Dun Comic Chair: 60 Hot Summer Coins
    • Aww Yiis Comic Chair: 60 Hot Summer Coins
    • Headline Message Chair: 180 Hot Summer Coins
    • Equip Tab 4 Slot Coupon: 40 Hot Summer Coins
    • Use Tab 4 Slot Coupon: 40 Hot Summer Coins
    • Set-up Tab 4 Slot Coupon: 40 Hot Summer Coins
    • ETC Tab 4 Slot Coupon: 40 Hot Summer Coins
    • Action: Red Mesoranger Manual: 50 Hot Summer Coins
    • Action: Blue Mesoranger Manual: 50 Hot Summer Coins
    • Action: Green Mesoranger Manual: 50 Hot Summer Coins
    • Action: Yellow Mesoranger Manual: 50 Hot Summer Coins
    • Action: Pink Mesoranger Manual: 50 Hot Summer Coins
    • Job Advancement Coin: 400 Hot Summer Coins
    • Magic Pocket Pouch: 120 Hot Summer Coins
    • Profession Coupon: 30 Hot Summer Coins

 

The Gale Gourd

June 25 - July 15

Requirement: Lv. 13 or above

    • Log into the game and accept the event quest The Gale Gourd.
    • Keep the Gale Gourd in your inventory for 20 minutes to complete the quest.
    • If you log out, the item will be destroyed and you must start over.
    • Upon completion, you will be given a Pendant of the Spirit.

Reward:

    • Pendant of the Spirit: 7 day duration, untradeable, unique equipped item
    • 1 Hour: 10% additional EXP
    • 2 Hours: 20% additional EXP
    • 3 Hours: 30% additional EXP

 

Everyone’s Bingo

July 2 - August 12

Requirement: Lv. 33 or above (Can participate 10 times per day)

    • Speak with Kemdi in the Event Hall and accept “[Bingo] Playing Bingo En Masse”.
    • Enter the waiting list by accepting the invitation that appears above your character's head at 10 minutes past the hour, every hour between 7AM - 10PM (Pacific).
    • There must be a minimum of 5 minimum players and there is a maximum of 100 players.
    • Click the numbers on your board as they are called by Kemdi in order to complete a line.
    • Upon completing a line, get ranked in by pressing the ‘Bingo’ button.
    • There are three rounds.

Rewards:

    • Basic: Dizzy Drop Event Ticket (3)
    • 1st Place: Hot Summer Coin (20)
    • 2nd - 5th Place: Hot Summer Coin (10)
    • 6th - 10th Place: Hot Summer Coin (6)
    • 11th - 30th Place: Hot Summer Coin (2)

 

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